Galactygon
Galactygon
Reactions
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Re: Patch 2.6 Launches Today!
Dual-classed character levels not being properly calculated is a known issue as well; we simply didn't get to fixing this in 2.6. Ideally, both classes should have their levels recalculated to 60% wh… (View Post)2 -
Re: Patch 2.6 Launches Today!
Clones should be able to use thieving abilities; this is a bug and has been filed. Otoh, they shouldn't be able to clone themselves with Shadow Twin (Simulacrum is already blocked). (View Post)3 -
Re: Thanks for Breaking the Game Once AGAIN, 2.6.5.
Mephits and the mephit spawning contraption in the mephit room have always used the non-bouncing form of lightning bolt. So you are correct that it's a bug and we have filed this issue internally. Or… (View Post)Post edited by Galactygon on9 -
Re: Weird level 4 "weapon" spells in Contingency spell list?
Can reproduce, thanks for the report. Looks like the engine looks for an identical resname.2da rather than instances the .2da is called (via opcode 214). Will file internally. (View Post)3 -
Re: Is the Steam 2.6.5.0 Patch Ready to Release for Baldur's Gate I/II & Icewind Dale Enhanced Editions?
Those tables have been missing from the IE games since the beginning of time. Specialist mages do not gain any abilities nor are softcoded bonuses via .spl applied on level up, so this issue is harml… (View Post)4