Galactygon
Galactygon
Reactions
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Re: Road to 2.6 | Planned Patch Items | Windows, macOS, Linux
The recent potion change will be revoked for 2.6 and there will be a new build 2.6.5.0 coming up soon with potions being stackable again. A heavy-handed approach against bugs and inconsistencies work… (View Post)20 -
Re: How does spell disruption work?
Thanks. I was able to reproduce it. Filed internally as 39642. (View Post)9 -
Re: Sword Coast Stratagems (SCS) threads
We've gone through this issue and it seems an earlier component of SCS corrupts some of those spells (i.e. SPWI618.spl, SPWI701.spl). I was able to reproduce this issue in that SPWI618.spl was workin… (View Post)8 -
Re: Modding Planescape?
A couple of things worth mentioning when it comes to spells. As AlexT mentioned in the interview spells were the most difficult to port over and lot of the functionality has been hardcoded. - The cut… (View Post)6 -
Re: enemies fighting petrified statues
Simple solution, fix the petrification opcode so that it overrides the EA of .cre to become inanimate, graphically remove the foot circle (but still allow the targeting of single-target spells), and … (View Post)6