Galactygon
Galactygon
Reactions
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Re: New versions of NearInfinity available
Reverse-save effects might have some use for if it were for nondamaging effects but for opcode 12 it is redundant. An example ADnD spell that could use such an eff is the 6th level Phaerimm "Hea… (View Post)1 -
Re: Making it Work: Inventory
I've done some experimentation in Photoshop based on @Pecca's images to see what happens when you rearrange the gold/stats bar so they fall into a single line with the rest of the UI (View Post)6 -
Re: Mod idea: Golem Building ability for arcane casters
PS:T has some creature animations such as constructs that can be brought over for some of the types of golems. Some examples of creature .bams: CAT1ARMB.bam (skeleton golem?), CAT1HKMB.bam, CAT1IGYB.… (View Post)5 -
Re: Mod idea: Golem Building ability for arcane casters
I am a fan of this idea of expanded golem creation - more fun for those who like magic-users. If you have traveling golems I do think it should be much more difficult to create/maintain them. Some su… (View Post)7 -
Re: [MOD][BETA] Tome and Blood: More Options for Wizards and Sorcerers
I agree with @semiticgod on preventing IA/Robe of Vecna abuse. Although I actually feel casting time should never be lower than one except for at-will abilities, but that is an engine limitation for … (View Post)2