Galactygon
Galactygon
Reactions
-
Re: Thanks for Breaking the Game Once AGAIN, 2.6.5.
Mephits and the mephit spawning contraption in the mephit room have always used the non-bouncing form of lightning bolt. So you are correct that it's a bug and we have filed this issue internally. Or… (View Post)Post edited by Galactygon on9 -
Re: [SoD 2.5] Remove Paralysis does not remove the visual effect from Hold Person
Thanks for your report and nice to see you again Andrea! Yes, it's known behavior that accompanying effects such as play SPMINDAT.vvc are not all accounted for during effect removal. It's likely more… (View Post)2 -
Re: Weird level 4 "weapon" spells in Contingency spell list?
Can reproduce, thanks for the report. Looks like the engine looks for an identical resname.2da rather than instances the .2da is called (via opcode 214). Will file internally. (View Post)3 -
Re: Is the Steam 2.6.5.0 Patch Ready to Release for Baldur's Gate I/II & Icewind Dale Enhanced Editions?
Those tables have been missing from the IE games since the beginning of time. Specialist mages do not gain any abilities nor are softcoded bonuses via .spl applied on level up, so this issue is harml… (View Post)4 -
Re: What's the story behind your screen name?
20 or so years ago, I played a Heroes III map called "The Fall of Atlantis". One of the characters was called "Galactyon" and I really liked the name. So I adopted it as "Gal… (View Post)8