Goida
Goida
My mods on these forums:
- "Out, Brief Candlekeep!"
Finish the Prologue of BG in one gametime hour - or risk not to
https://forums.beamdog.com/discussion/75044/out-brief-candlekeep-mod#latest
- "Out of Commission"
Characters sleep (rest) separately while others adventure on
https://forums.beamdog.com/discussion/65855/out-of-commission-mod#latest
-"Initiative"
Random speed modifiers every combat round for friends and foes
https://forums.beamdog.com/discussion/62465/initiative-mod#latest
-"The 1000"
Addresses the gold glut problem by deducting 1000 gold from the party every day
https://forums.beamdog.com/discussion/62201/the-1000-the-restless-edition#latest
Reactions
-
Re: mod request: reducing the amount of npcs in certain sections of sige of dragon spear.
If standard townsfolk still have all stats at 9 and neutral alignment without exception, I can make a mod that will clear away most of innocents without touching significant NPC. (View Post)1 -
Re: Thematically: Skull trap, glyph of warding and delayed blast fireball
Your question is unclear. What would you like to achieve? And you should explain first whether you mean pen-and-paper playing or these computer adaptations. Although Bioware has tried to adopt the ru… (View Post)2 -
Re: General mod Questions thread
Hey, @Raduziel . The idea of a movement-stopping effect picked my interest. I went ahead and made a spell that will keep the target motionless and not trying to scamper anywhere. Use the ring to cast… (View Post)1 -
Re: General mod Questions thread
Thanks for the tip, @Raduziel , but the "Spell Ineffective" message appears for spell type and spell school protections, 205 and thereabouts, not 206 or 318. I've thought of replacing that … (View Post)1 -
Re: General mod Questions thread
@StummvonBordwehr There is a difficulty trigger in the triggers file: https://gibberlings3.github.io/iesdp/scripting/triggers/bgeetriggers.htm, but I've never used it myself. I don't know if it works… (View Post)1