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PL1

  • Re: Full party control

    This is a very important point. Yes, I'm sure multiplayer NWN is a great way of playing sort of an enhanced version of D&D with other people. But the beauty of video games as a medium is that the… (View Post)
  • Re: Full party control

    It's kind of ironic for you to say that, because actual RTS games give you full direct control over every unit. Yes, they have AI, but if you want to control them directly, you can. And here we see o… (View Post)
    Post edited by PL1 on
  • Re: Full party control

    As far as I know, no one at Beamdog has said that their reason for not implementing FPC is that it would be too difficult or require too much time or resources. The only direct response to this issue… (View Post)
  • Re: Aielund Saga Enhanced Edition

    It looks like I might have been wrong after all. I was sure that some of the other modules I've played used CEP, but after checking a bit, it looks like they don't. That's certainly surprising and mo… (View Post)