Proleric
Proleric
Reactions
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"Dark Energy" module now compatible with EE
My fan-made module Dark Energy is now compatible with EE (also available here). This may be of some general interest, as it includes many examples of the latest fan-made graphics from CEP and CCC. As… (View Post)4 -
Re: Found a possible script difference between NWN and NWN:EE
According to the Lexicon, OBJECT_SELF in the OnActivateItem event is the module, not the player. That makes sense, because it is a module event. Your original script has an implicit OBJECT_SELF in Ge… (View Post)1 -
Re: Tag/Resref Lookup in the Script Editor
Or, more simply perhaps, allow an object property window to open concurrently with the script editor window. (View Post)2 -
Re: Breathing some new life into PW's
On the CEP issue, my understanding is that discussions have now opened between the parties. Therefore, it would be very helpful if everyone could refrain from further comment here, as that might infl… (View Post)6 -
Re: No erf folder?
Logged here, together with a related issue on the Script Set folder. (View Post)2