"Dark Energy" module now compatible with EE
Proleric
Member Posts: 1,316
My fan-made module Dark Energy is now compatible with EE (also available here).
This may be of some general interest, as it includes many examples of the latest fan-made graphics from CEP and CCC.
As a generalisation, older modules still work with EE. In this particular case, it was necessary to fix a tileset glitch which was not apparent in 1.69.
In all other respects, in testing, the module worked exactly as it did in 1.69, apart from one very trivial graphical issue.
At present, I'm not using any new EE features, so the module remains compatible with 1.69, too.
This may be of some general interest, as it includes many examples of the latest fan-made graphics from CEP and CCC.
As a generalisation, older modules still work with EE. In this particular case, it was necessary to fix a tileset glitch which was not apparent in 1.69.
In all other respects, in testing, the module worked exactly as it did in 1.69, apart from one very trivial graphical issue.
At present, I'm not using any new EE features, so the module remains compatible with 1.69, too.
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