Sherincall
Sherincall
Reactions
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Re: nwserver.exe No Longer Working
@Old_Gith try installing the redistributable from here: https://support.microsoft.com/en-us/help/2977003/the-latest-supported-visual-c-downloads (View Post)2 -
Re: Surface Material Types?
They're defined in surfacemat.2da, and you can add your own. Here's the default set from the game:2DA V2.0 Label Walk WalkCheck LineOfSight Sound Name IsWater Visual 0 NotDefined 0 0 0 **** **** 0 **… (View Post)2 -
Re: Suggestions Thread: Structural (file formats, references, "hardcodedness", configuration)
Actually NWNX:EE now has an event fire whenever you change the terrain, exactly what you want. It's a recent change (last week or so) (View Post)2 -
Re: Introducing the NWN:EE Development branch
@VivienneL You can fix the linux version with:// nwn-fix.c // compile: // gcc -fPIC -shared -o nwn-fix.so nwn-fix.c // run: // LD_PRELOAD=./nwn-fix.so ./nwmain #define _GNU_SOURCE 1 #include <dlfc… (View Post)2 -
Re: Trim unused resources from Haks?
Oh sorry, I had no idea this was thread necromancy. The new post feed bot sent me this yesterday, looks like something got bugged there! :innocent: (View Post)1