Soren
Soren
Reactions
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Re: Introducing the NWN:EE Development branch
Thanks! Found the error and have a fix incoming. Generally, what changed here is that AI now actually moves to the distance you request (both as PC and NPC), whereas priorly it would always stop a bi… (View Post)3 -
Re: NWN Toolset: Enhanced Edition. Try the new updates and share your feedback
@Pstemarie Could you try putting these files into your override and see if that helps: Download Thanks :) (View Post)3 -
Re: weird texture up close
Could you try to disable all post processing effects (sharpen, depth of field etc.) and see if that affects this? Thanks :) (View Post)1 -
Re: An early technical demonstration of the new shader pipeline (NWN:EE). Feedback is welcomed!
@TarotRedhand - thanks for the heads up, it should be fixed now :) (View Post)1 -
Re: An early technical demonstration of the new shader pipeline (NWN:EE). Feedback is welcomed!
No bother at all! You don't have to delete the alpha channels, but for performance it is recommended that you do as to minimize video memory consumption. For the same reason, it's in general preferab… (View Post)Post edited by Soren on2