Hey there! To answer your last question first, emissive maps are (in this context) indeed the same as glow/illumination maps. Beware however that the variant in the current tech demo only use 1 chann… (View Post)
Hey there, First of all, the shaders in the package are mutually dependent, so you need to have them all in your override at once if you want to try them. Second, make sure to use the variant from th… (View Post)
Salutations all fellow roleplayers! After months of meticulous preparation and countless sinister experiments of which no words shall ever again be spoken, we at Ravenloft - Prisoners of the Mist are… (View Post)
I did consider using cursor location, but I personally found that it would too often become a nuisance rather than a boon, especially as you interact with the GUI. That said, it's definitely the plan… (View Post)
As many of you probably know, PCs mechanically actually have event handlers for all the same events NPCs do (like OnDamaged, OnHeartBeat etc.), but since you can't set them manually, this fact is of … (View Post)