Taro94
Taro94
Reactions
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Re: The allow customization of hardcoded feats card discussion
I think such a feature is an absolute must. Just make sure it could cover everything: i.e. damage, attack rolls, abilities, skill ranks, armor class, etc. Let's take the cap away from everything in t… (View Post)5 -
Re: What to do with Parry
As I've explained in the previous thread, I don't see Parry as useless on high levels. It's not overpowered or even very useful, but there's still a niche in which it can be used. As such, I'd leave … (View Post)1 -
GOG Galaxy features
Another Steam feature was announced today, Steam friends support. Call me a GOG ambassador, but I'd like to kindly ask for providing the same (or at least very similar) level of support for the GOG r… (View Post)13 -
Re: Would you like to make the "Infinite Dungeons" premium module playable in multiplayer?
It's recommended that you level-up to level 5 at the beginning. It's still kind of difficult at the beginning, but managable. Later on it becomes much easier. Unfortunately, it can become too easy ve… (View Post)1 -
Re: The Fix parry card discussion
But why remove it? What difference does it make in comparison to denying access to it? And even more curiously, why deny access to it if it sucks? If it was OP, removing/denying would be understandab… (View Post)2