ineth
ineth
Reactions
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Re: Mod impressions: BG2:EE Quest Mods
@jastey: Your Ajantis mod is already in the 2010 - 2014 section. @Endarire: Drizzt, EEEE, Shades, Askavar, and Grey Clan seem to be BG1 mods (based on skimming their READMEs). Made in Heaven also see… (View Post)1 -
Re: Mod impressions: BG2:EE Quest Mods
* Games (BG1, SoD, BG2, ToB, BG2:EE, EET, IWD1, IWD2, PST) * BG2 chapters (ch1, ch2*, ch3, ch4, ch5, ch6, ch7, ToB) * Alignments (LG, NG, CG, LN, TN, CN, LE, NE, CE) BG2:* Mod spotlight: Assassinatio… (View Post)Post edited by ineth on2 -
Re: Returning to the game after many years party help
> Thief Almost mandatory, due to the many traps and locks in the game. (Relying on spells like "Find Traps" and "Knock" is much more tedious than using a thief, especially if n… (View Post)2 -
Re: [mod] The Rediscovery of Kuldahar
Looks great; will try. Does this include the mysterious Upper Kuldahar? :smiley: (View Post)1 -
Re: The most eagerly awaited bugfixes & improvements of 2.6
That would be considered part of proper dynamic pathfinding. The issue is that the Infinity Engine only seems to do static pathfinding, where all other characters are treated as fixed obstacles at th… (View Post)2