ineth
ineth
Reactions
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Re: Mod impressions: BG2:EE Quest Mods
@Endarire: OK, I went over all the mods you mentioned that I haven't already included: 1) The following seem to be BG1 quests (based on skimming their READMEs), and therefore not relevant to this thr… (View Post)1 -
Re: Mod impressions: BG2:EE Quest Mods
I've added one more mega-mod: * To the 2000 - 2004 section:* The Darkest Day According to it's readme, TTD was the first mod ever released for BG2 (stable version 1.0.0 on October 17, 2001). Still on… (View Post)Post edited by ineth on4 -
Re: Returning to the game after many years party help
> Thief Almost mandatory, due to the many traps and locks in the game. (Relying on spells like "Find Traps" and "Knock" is much more tedious than using a thief, especially if n… (View Post)2 -
Re: Make Pale Justice a quest reward for freeing Durdel Anatha's soul
I agree with @wavingbug. (In fact, I've had it on my mind for a while to sit down and file this as a bug report/feature request for Beamdog.) THE PROBLEM: Probability that a newbie who diligently exp… (View Post)2 -
Re: The most eagerly awaited bugfixes & improvements of 2.6
That would be considered part of proper dynamic pathfinding. The issue is that the Infinity Engine only seems to do static pathfinding, where all other characters are treated as fixed obstacles at th… (View Post)2