kjeron
kjeron
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Re: Thanks for Breaking the Game Once AGAIN, 2.6.5.
The issue extends to every spell that uses the "Create Weapon" opcode (111) with timing mode 1: The various shapeshift/shapechange abilities, some Slayer change abilities, as well as an inn… (View Post)Post edited by kjeron on9 -
Re: Displaying chance to learn spell with skills
if characters[currentID].proficiencies.ability[11] ~= nil then if characters[currentID].proficiencies.ability[11].strRef == 0xF0043E then table.insert(listItems, {'', characters[currentID].proficienc… (View Post)1 -
Re: Patch 2.6 Launches Today!
I haven't gotten to IWDEE yet, but in BGSoD, the "click" sound (GAM_09.WAV) plays whenever you click on a "button" or "list" element. It's not a bad idea (better feedbac… (View Post)3 -
Re: Patch 2.6 Launches Today!
For anyone else interested in disabling the mouse-edge scrolling, you need to edit this baldur.lua entry: SetPrivateProfileString('Game Options','Mouse Scroll Speed','0') The in-game slider only goes… (View Post)3 -
Re: [HELP] BG1 animations restoration - Issues in SoD
The first is likely their animation being reset by "BDRESURR.SPL", cast by a couple of SoD scripts. Among it's effects, if you alter parameter2 of the op32 (Raise dead), from one to zero, i… (View Post)1