kjeron
kjeron
Reactions
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Re: "to hit" dice nerf'ed
Doesn't help that critical hits and critical misses broadcast extra feedback to the player, making the player notice them more. (View Post)2 -
Re: BG2: Item descriptions the Icewind Dale Way
label { area 57 170 729 40 text lua "itemDesc.item.name" text align center center text style "label" text color '5' text point 16 } SoD already has the name centered and above, so… (View Post)1 -
Re: BG2: Item descriptions the Icewind Dale Way
Like most it is in the game's BIF files. You can view/extract it with Near Infinity/Weidu. (View Post)1 -
Re: BG2: Item descriptions the Icewind Dale Way
The modification has to be made in the UI.menu file. This is the relevant section of code that determines the text/image screen space for item descriptions: Turn that ^^ into this vv The area values … (View Post)1 -
Re: Did you know?
It still works in EE's, you just need to have another helmet and belt already equipped before attempting it.* helm01 to slot_helmet * belt04 to slot_belt * helm02 to slot_helmet * belt05 to slot_belt… (View Post)4