kjeron
kjeron
Reactions
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Re: [MOD] EEex (v0.10.2-alpha)
@OlvynChuru I was more curious about the formula, I knew it was tied to personal space, but there still seems to be other factors. This can also be overridden with op342, and it goes both ways - enem… (View Post)2 -
Re: Lower Reaches - Fireball fails to destroy 6 gibberlings
Rounded down. (View Post)4 -
Re: A thousand mod ideas for BG(2)EE
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Re: Patch 2.5 New cold hit animation
DMGTYPES.2DA Animation1 is initial hit Animation2 is lingering graphic (random, small) I think only fire/electricity have it by default. However, "COLDH" is not the hardcoded default for co… (View Post)2 -
Re: Thieving abilities explained
100+ Set Traps cannot fail, critically or otherwise, no matter your luck. (View Post)4