kjeron
kjeron
Reactions
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Re: Barely visible spell effects
Their projectiles are missing a flag check, makes them look more like a light source than colored gas. Extracting the attached to the games folder should restore the old graphics. IDPRO95.PRO = Stink… (View Post)Post edited by kjeron on4 -
Re: [MOD] EEex (v0.10.2-alpha)
Not really:COPY_EXISTING ~MATCHXP.SPL~ ~override/MATCH75.spl~ LPF ADD_SPELL_EFFECT INT_VAR insert_point = 0 opcode = 104 target = 9 parameter1 = 75 parameter2 = 2 END But one thing Bubb's scripts wou… (View Post)3 -
Re: Spell Immunity bug ?
It's an engine bug - it happens when any "sub-menu" spell is cast while such a "sub-menu" is still active. Nahal's Reckless Dwoemer can result in the same issue - with far more va… (View Post)4 -
Re: Lower Reaches - Fireball fails to destroy 6 gibberlings
Rounded down. (View Post)4 -
Re: [MOD][BETA] Tome and Blood: More Options for Wizards and Sorcerers
Once you're covered in Glitter, your images will update to reflect your new appearance, just as if you took a nasty hit. (View Post)1