kjeron
kjeron
Reactions
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Re: Barely visible spell effects
Their projectiles are missing a flag check, makes them look more like a light source than colored gas. Extracting the attached to the games folder should restore the old graphics. IDPRO95.PRO = Stink… (View Post)Post edited by kjeron on4 -
Re: [Question, SCS] Oracle spell
This is also non-SCS behavior. Anti-magic, Dispel Magic, Oracle, and True Sight all destroy illusionary creatures. No save, no spell/caster level check. Mislead and Project Image hold most of their e… (View Post)2 -
Re: General mod Questions thread
None of them I tested worked with a selected Dead character. However, you can try APPEND:22 MoveToObject(O:Target*) 23 MoveToPoint(P:Point*) to "ACTSLEEP.IDS" to prevent the crashing, but I… (View Post)1 -
Re: Spell Immunity bug ?
It's an engine bug - it happens when any "sub-menu" spell is cast while such a "sub-menu" is still active. Nahal's Reckless Dwoemer can result in the same issue - with far more va… (View Post)4 -
Re: Luck: What it is and how it works
@GLoBaL Requires Debug mode: Cursor over Character -> Ctrl+M (View Post)6