kjeron
kjeron
Reactions
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Re: [MOD] EEex (v0.10.2-alpha)
@Bubb If you ever take a look at the "Range" detection for spell-casting, I am curious how it determines how much extra to add. It's usually between 1-2 feet for PC's, and consistent within… (View Post)1 -
Re: [MOD] Corrected spell descriptions
Feedback: (View Post)2 -
Re: Clarifications about spell descriptions
Slow Poison: BG1/2EE - Removes Intoxication and all Poisons. IWDEE - Removes Intoxication, sets frequency of specific* poisons to trigger once per 10 seconds. * Only affects Poisons if their param2=(… (View Post)2 -
Re: Barely visible spell effects
The animation files themselves are unchanged, but the projectiles (which define how/where/when) those animations play in this case, I believe were all hardcoded in the original IWD. The EE's would ha… (View Post)3 -
Re: Barely visible spell effects
Added fireball to the archive ^^. (View Post)2