kjeron
kjeron
Reactions
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Re: How to read attack roll feedback messages?
The display is formatted as such: (1d20 roll) + (luck + modifiers) = (result) You will hit, excluding critical hits/misses, if: (result) >= (Base THAC0 - Target AC) "Luck" is your cumula… (View Post)Post edited by kjeron on7 -
Re: Polymorph: Self (current status: v2.5)
I wasn't arguing against STR, only that it also gets DEX modifiers. The DEX modifier just isn't normally shown because the form sets DEX to 9, which has no bonus/penalty. (View Post)1 -
Re: Request: Spell (Spl) Making Guides and Recommended Tools
Applied with timing mode 1, a variety of effect will leave no trace, as they modify the creatures base stats. Applied with timing mode 9, any effect that *can* be attach to a creature, will attach it… (View Post)1 -
Re: General mod Questions thread
Yes. Creatures that have inherit haste effects on their weapons, anyone using whirlwind attack/greater whirlwind attack, or any other non-dispellable form of haste will cause these scripts to waste d… (View Post)2 -
Re: General mod Questions thread
The AI shouldn't be detecting STATE_HASTE for Removal in the first place, or it will be wasting them on Whirlwind/Greater Whirlwind as well. Any scripts using it to target removal spells need to be f… (View Post)1
