kjeron
kjeron
Reactions
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Re: What do you think of this idea: 1st-level spells = cantrips
A Wand of Cantrips would have some design advantages: As items, wands already have functionality to switch between abilities(and as at-will abilities, they would not be limited to 3), they can be res… (View Post)1 -
Re: IWD Divine spells in BGEE, SoD and BG2EE
IWDEE has several hundred open slots over the SPIN and SPCL ranges, that sounds more like ADD_SPELL doesn't work properly with innate spells to begin with. But, why would you use ADD_SPELL for innate… (View Post)1 -
Re: Mod idea: Golem Building ability for arcane casters
Set the subspell's Unidentified Name to .tlk ref: "-1" and it won't display in the console. Use a Display String opcode with the same 1% chance to indicate when it triggers. (View Post)3 -
Re: Has anyone had blanks appear in-game for strings?
Suffix's are not viable in-mass, as various effects have hardcoded requirements for either their last or 8th character of their filename. (View Post)2 -
Re: Armour class: The nitty-gritty
Base AC: The default, unmodified value is 10 (for Player Characters, at least). It is the only Armor Class that can be "set" to a specific value, and is the only type of Armor Class that do… (View Post)4