kjeron
kjeron
Reactions
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Re: What do you think about this kit?
You don't need to use local variables/scripting for this. You can use sequencer's(vanilla/EE) or custom spellstate checks (EE only). For example, the Death Fog spell in IWDEE uses the spellstate chec… (View Post)1 -
Re: New versions of NearInfinity available
@argent77 Some more info/bugs on Projectile Files: - Secondary Projecile, Offset 0x214: This is using the wrong IDS file for its selection menu. Currently uses MISSILE.IDS, should use PROJECTL.IDS. I… (View Post)1 -
Re: #17695 Black Blade of Disaster should set long sword proficiency to 5 pips
That second sentence can be misleading. It cannot increment or decrement a proficiency by a set amount. It can increment or decrement a proficiency to a set amount. It's nothing to do with the opcode… (View Post)1 -
Re: new Script Trigger: detect effect
This can already be achieved with Spell States. Using your provided scenario: Create a new Spellstate in SPELLSTATE.IDS, unique to the girl. Opcode(328): SetState, Param2= (her unique spellstate), Sp… (View Post)2 -
Re: S.C.U.M.A. Recruitment Thread! (My Modding Portfolio) *Did I Break This Thread :S!?!*
Though none are ideal, I know of 3 ways to equip an off-hand weapon without attacking with it: - Offhand weapon's ability type is "Launcher", stops the attack action when it reaches an off-… (View Post)1
