kjeron
kjeron
Reactions
-
Re: General mod Questions thread
@Raduziel ALTER_ITEM_EFFECT defaults both 'check_headers' and 'check_globals' to 0 (ignore). ALTER_EFFECT defaults both to 1 (check). Either use ALTER_ITEM_EFFECT with "INT_VAR check_headers = 1… (View Post)2 -
Re: What is the "spell level" for wands and potions? How do they interact with magic defenses?
Caster level Dispel gets really odd when an effect's caster level goes above and beyond. An effect with caster level 260 to 1932735278 can not be dispelled. An effect with caster level 1932735279 can… (View Post)2 -
Re: What is the "spell level" for wands and potions? How do they interact with magic defenses?
It's still in the EE: -5 levels = 0% chance to dispel. It's supposed to be a minimum of 5% of success/failure. There does appear to be non-zero minimum chance of failure though. (View Post)2 -
Re: [MOD] EEex (v0.10.2-alpha)
Just because I have a Bias (Opcodes > Actions): The target of "XPMATCH.spl" will have their XP increased (but not decreased) to match the casters XP. (View Post)3 -
Re: [MOD] EEex (v0.10.2-alpha)
Only related to the various specific AC modifiers (slash/crush/pierce/missile). Specifying a damage type of "none" on a weapon ignores all of them. It is however not useful unless you have … (View Post)3
