prophet1
prophet1
Reactions
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Re: Help with music
1) find out how the original Aerie music file is named (I'll help you out with that - filename is mxaeriea.acm and it's located in music\mxaerie subfolder) 2) find out how the mod npc's music file is… (View Post)Post edited by prophet1 on1 -
Re: List of "conditions"
In P&P AD&D rules, relevant spellcasting class determines the effective casting level. So F5/M10 would have effective casting level 10. It should be the same way in BG since it's loosely base… (View Post)1 -
Re: Possible to Import New BG:EE Videos into BG2:EE?
Movies are lying openly accesible in the "Movies" game subfolder of both games. Resting videos are called (I assume by filenames here, didn't test) REST.WBM, RESTDUNG.WBM and RESTINN.WBM. C… (View Post)1 -
Re: Cant see CRE in override folder
Browse button in DLTCEP effect editor will only show biffed files (or whatever the EE analogue for biffing now is). This shouldn't matter though - if you input the CRE filename of your creature corre… (View Post)1 -
Re: Pretty serious/game-breaking bug
What I meant was - if memory leaks are the cause, then in theory it should be possible to prevent this from happening by restarting the game before loading a save. Depending on how often you reload, … (View Post)1