prophet1
prophet1
Reactions
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Re: BG2:EE likes to crash
It's the same bug: http://forum.baldursgate.com/discussion/24200/pretty-serious-game-breaking-bug http://forum.baldursgate.com/discussion/24462/eta-on-bg2ee-memory-leak-fix-or-first-patch Basically, … (View Post)1 -
Re: [Known 4605] BG2EE quick load=enemies disappear
You're right, I spoke too soon without checking - those battle horrors are indeed spawned by traps and I must have bypassed the traps after reloading the save. Sorry for misleading anyone reading. I … (View Post)1 -
Re: Which tools to mod BG2EE?
You may also want to read up on weidu (http://weidu.org/main.html#weidu) - most mods today use it, coming in weidu .tp2 format so they patch existing files instead of overwrite them. The latest versi… (View Post)1 -
Re: [Known, #5268] [CORE] - Harper's Call Bug
Looks like you're right - after editing the spell to remove the effect responsible for the temporary CON penalty, it worked. I'm attaching the .SPL file for anyone interested in a temporary fix (unzi… (View Post)14 -
Re: [1.2] Missing monsters (including a boss) in AR 0511 in Durlag's Tower
I have encountered a similar thing as well a few times. I don't have a screenshot handy, but a more-or-less reliable way of replicating this would be: 1) draw attention of several hostile creatures 2… (View Post)1