prophet1
prophet1
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Re: Familiar spell error - critical problem (SOLVED)
@Erg @AeonQuasar @Dee After taking a look at the save it seems familiar death in BG1EE applies an extraneous HP modifier effect compared to familiar death in BG2EE. I'm attaching 2 screenshots from E… (View Post)1 -
Re: Player How-to: Getting Mods to work on EE, part II
@Cuv Sounds like it's mostly missing unused resources and off-the-mark REPLACE_TEXTUALLY instructions then. Cool, thanks for clarifying. (View Post)1 -
Re: Player How-to: Getting Mods to work on EE, part II
@Erg Thank you, that thread is very useful and exactly what I was asking for. :) (View Post)1 -
Re: (6941) Casting Luck (SPWI209.spl) should not remove the target's weapon proficiencies
UPDATE: So I've tried a test - using DLTCEP to edit SPWI209.SPL (Luck spell) to remove the suspicious "remove effects specified by resource" effect mentioned above. It worked! - After putti… (View Post)1 -
Re: (6941) Casting Luck (SPWI209.spl) should not remove the target's weapon proficiencies
Wow, I'm glad I noticed this thread! I've been having this problem - vanishing weapon proficiencies - for several days and looking for cause to no avail (see this thread: http://forum.baldursgate.com… (View Post)1