suy
suy
Reactions
-
Re: "to hit" dice nerf'ed
Hi. FWIW, I did some research on the random number generator some time ago, with fancy charts included. Also, some data for you to analyze if you want. TL;DR: it's nearly impossible that you'll notic… (View Post)4 -
Re: A comparison of Ranged Attackers in BG2
Thanks for the correction, @danacm. With it, now my numbers align, so I'm relieved. :) Though SomeSort's numbers are for the average damage of a perfect round (no failure on the to hit roll). One is … (View Post)3 -
Re: A comparison of Ranged Attackers in BG2
Hi. Thank you for creating this thread, and sorry for "resurrecting" it so long after it has been inactive. I've seen this post linked several times in the last years, and I would like to c… (View Post)7 -
Re: Ask Beamdog
Thanks for the 2.6 release! About this release, a question/plea: seems that Windows version does no longer have a PDB file besides the game EXE, and that Linux binaries have function names stripped, … (View Post)10 -
Re: Ask Beamdog
Thanks to Prince_Raymond's comment I discovered that there was a Beamdog organization on Github... with useful code in it! :-) @JuliusBorisov could you please ping the developers also to look into ht… (View Post)2