wolpak
wolpak
Reactions
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Re: [MOD] REPROCK (REdone PROficiency, Class and Kits) WIP
While I am working on adjusting the implementation, I have added a new set of skills that should definitely change the way fighters and barbarians are played. They have always fared less than spell c… (View Post)2 -
Re: [MOD] REPROCK (REdone PROficiency, Class and Kits) WIP
Thanks for the positive feedback :) One new skill that fighters will get is the ability Taunt. Taunt will give a chance for a fighter to make the 3 nearest enemies within 20 feet attack him instead o… (View Post)1 -
Re: [MOD] REPROCK (REdone PROficiency, Class and Kits) WIP
Spell Augementing: taking a step further with allowing clerics to cast heal spells on the fly, all classes that can cast will be able to augment their spells. Clerics: will be able to convert any spe… (View Post)1 -
Re: [MOD] -Scales of Balance- a post-hac tweak mod
Regarding barbarians, I forgot which if all these threads you mentioned it. In your Power and Guile, a suggestion that I was considering before my total remake was simply something like this... Barba… (View Post)1 -
Re: Faiths and Powers: Gods of the Realms (Kitpack and divine caster/spell tweaks)
There's a level 5 version called Really Destructive Smite. So, it stays in theme ;) (View Post)2