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CTD quando entro a Braccio amico (AR6800)
Buongiorno a tutti. ho appena finito una mega installazione seguendo la guida di Leonardo Watson (BigWorld v20.1). Ho utilizzato il Big world Installpack. finora tutto ok ma quando da Coast Way (AR6900) provo ad andare a nord nella LOcanda Braccio Amico (AR6800) subito dopo il fimato visulizzo per pochi istanti i… -
Too much XP issue
EDIT: Turns out extra difficulty XP is on in the hidden options menu by default. That solved it. I'm getting too much XP with this fairly simple install - for example, Gibberlings give 70XP and Marl gave me 1300XP. My best guess is that SCS on insane increases hit die values? Otherwise I'm stumped. WeiDU.log: -
Hotkeys for custom scripts not working?
So can't for the life of me figure out why the hotkeys for these custom scripts aren't working. I'm considering scrapping the entire install and starting fresh but it would be tragic to lose my inprogress game (halfway through BG2 after doing BG1 and SoD). The script is working on all the characters and they will react to… -
SOD bug: Leaving Baldurs Gate cutscene doesn't progress
So I left Baldurs Gate and watched the cutscene with Irenicus and Caelar and then it switched back to my party but the game seems stuck in this position without any ability to do anything other than kill the program via task manager. What I notice in this situation is that my main character isn't present, only the 4 other… -
PC & party can't use bows
Hey, playing a modded game and my toons can't use bows. It's not because I don't have arrows or because the AI script is preferring melee weapon use. Can use slings, have not tried crossbows. Using canon party and its mostly Imoen who is impacted by this issue, especially since I set her up with a thief Sharpshooter kit.… -
Multikit Zerker/Conjure/SwashBcklr Cant Cast Spells
Issue: Multikit Berserker/Conjurer/Swashbuckler can not cast spells ( magic button is greyed out). Enchanter is able to cast spells (magic button is not greyed out). F/M/C is able to cast spells (magic button is not greyed out). Druid is able to cast spells (magic button is not greyed out). F/M is able to cast spells… -
Advisory - spell selection issues for arcane kits in large mod installs
When too many kits are installed, arcane casters suffer unintended restrictions on spell selection. Kits #64 to #127 have abjurer restrictions, kits #128 to #191 have conjurer restrictions, and kits #192 to #255 have both abjurer and conjurer restrictions. Spells from those specialties' banned schools cannot be learned… -
Aerie Dialog Loop at ToB Transition (EET)
Hello All, I'm running into a bug where Aerie repeatedly tries to initiate dialog with my main character at the start of ToB. I'm playing EET. My game is heavily modded and I'm not sure if the dialog in question comes from a mod or is part of the base game. I also use the Transitions mod which delays transition from… -
Could I get a check on this mod order for an EET build?
I seem to be getting *closer* to a working install, but given it takes a really long time, I was hoping someone could look at this and give me some tips on the order. // Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name ->… -
Odd inventory changes upon import
I have a bit of a mystery going on here. When I place the attached saved game in my BGEE files/save folder, then open SoD, then import said said saved game (SoD automatically looks in the BGEE save folder) into SoD, then the content of the inventory slots have only little resemblance work what is there when I open the same…