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Well to be fair ancient civilizations used various means for contraception and they didn't have access to magic. In fact not long back i saw a Documentary that stated the Romans gathered so much of a particularly effective plant from North Africa that it went extinct and some modern Pharma companies were trying to find it as it was mentioned in ancient texts as being pretty much 100% effective.
1: Considering her previous mate selection was a spineless yes man who worshipped the ground she walked on, I'm inclined to say that any insecurity she has predates losing Khalid.
2: Do tell. Which other romance companion features the NPC voluntarily abandoning the party, and when?
1: Khalid and Jahiera were married for many years and never had children. This was an age before modern birth control. Perhaps she thought Khalid might be the one who's infertile. Speaking of this Viconia (as well as Phaere in the underdark) have had tons of male lovers and no pregnancy so probably infertile too.
2: Jan abandons the party to stay with Lisse, the woman who scorned him for some 50 Shades of Gray type psycho. Lisse immediately runs to Jan, then Jan helps save a child from another man, and then Lisse abandons him again to stay with the same psychopath. Jan should've found someone else. The next time I play it, I will see what happens if I ignore the quest and it fails. Jan probably will just not rejoin.
So is the SCS AI mod the way to go for BG2EE if I want the AI to be a challenge?Yeah, just be warned you should read the readme that comes with it for the changes before applying, some of them are way more than just an AI improvement.
hmm, then it doesn't work as the spell description indicates, i just loaded up my latest character and it quite clearly states spell damage is supposed to be improved.It doesn't. It only adds +1 to physical damage rolls not magic.Luck also adds +1 to minimum damage, so any 1's rolled become 2's, it adds up when you are throwing around multiple damage spells.Luck doesn't increase magical damage done, it decreases magical damage taken. Although it does increase physical damage done while not decreasing physical damage taken (oposite to magic).
Luck spell cast after Improved Alacrity and just before damaging spells can add significant damage.
You need to apply -LUCK modifier on enemies for better damage. For instance chant or wish intoxication.
Tested it moments ago with bard casting luck on sorc just to be sure. Still rolled 2 damage few times with magic missile which is minimum. You need -LUCK modifier on enemy to increase magic damage stated before.
There was huge thread about it while ago where @semiticgod and other people explained luck in detail.