DreadKhan
DreadKhan
Reactions
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Re: Experience and Difficulty Settings
Iwd had HoF mode, which boosted Xp and difficulty. Wasn't aware that it lowered Xp. Iwd difficulty was important, since replays had basically identical stories. Bg has the same plot each play through… (View Post)2 -
Re: Monster Mash Up... (with gravy)
What BG needed was more screw overs (uninterruptible spells, suicidal lightning mages, kobold ****ing commandos...) to incite rage quitting. Heh, rust monsters would be funny for Druids though. ;) (View Post)1 -
Re: Monster Mash Up... (with gravy)
Watcher's Keep had several animated boxes iirc. A troll would be damn funny in bg1, no flaming +1 sword! Hope you brought fire arrows (View Post)3 -
Re: Which IE game has the most beautiful scenario design?
Iwd was downright gorgeous for its time. Also, the plot nugget, if examined, was often backed by interesting scenarios. The fate of Dorn's Deep and the Severed Hand hint at some good writing, nd the … (View Post)4 -
Re: There is hope!
I know I would be hesitant of a game that completely redoes the graphics of a game like bg... Resolution improvement is nice, etc, but other than vanillas interface, the game is hardly 'sandpaper on … (View Post)2
