Grammarsalad
Grammarsalad
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Gnomish nonillusionist
Current behavior: When you tweak all of the correct 2da's, it is still not possible to select a nonillusionist gnomish mage. Desired Behavior: When you tweak all of the correct 2da's, you can select … (View Post)4 -
Re: General Modding/Scripting/NPC/Kit/Equipment Question...i guess?
The first place to look is the tutorial that is pinned to this thread. I would make the kit selectable for a pc at first just to test. It is an easy change to make it npc only later (View Post)1 -
Re: Sub races...
You can have random(ish) racial abilities, certainly by class. This could be modded even now. One could actually do that now, with up to 100 different possibilities* for each race. One could also all… (View Post)1 -
Re: What cleric kits would you like to see in IWD:EE?
. Assuming we are starting with the bgee engine with few dramatic changes, this is fairly easy with weidu. What is slightly more difficult is giving usability to a kit that is not available to the ba… (View Post)1 -
Re: Speculations and wishlists for new IWD:EE content.
I don't mind NPC companions, though I will never use them. However, I would be annoyed if substantial new content was tied to them (eg a new town). (View Post)6
