Holic
Holic
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Re: [Mod] DnD 3.5 Rules in Bg:EE and Bg2:EE v 2.0
@DymeDef I suppose that as long as corresponding clab file names of new kits are in the form CLABsomething and you install DND 3.5 mod the latest it should work (i.e you will be able to select a feat… (View Post)1 -
[Mod] DnD 3.5 Rules in Bg:EE and Bg2:EE v 2.0
Hello Everyone. I would like to announce the version 2.0 of my DnD 3.5 mod which is now also compatible with Bg2. In short this mod tries to transform Baldur's Gate ADnD rules into DnD 3.5 (with some… (View Post)21 -
Re: D&D 3.5e ruleset: is it possible?
@Vallmyr Thanks for the feedback. Yes BG2:EE with 3.5 ruleset is in plans, although it might take some time. There are still some questions on how to implement certain features. For example I still d… (View Post)1 -
[Mod] DnD 3.5 Rules in Bg:EE
Hello Everyone. I would like to present a mod that I did recently. It generally tries to transform BG ADnD rules into DnD 3.5 (with some elements of the Pathfinder) within the game engine limits (whi… (View Post)5