NeverwinterWights
NeverwinterWights
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Re: NWN Lexicon Additions
Link to PDF From this page:Link (View Post)2 -
Re: NWN Lexicon Additions
Updated. I missed a couple. No problem. (View Post)2 -
Re: HELP! One step away from my goal but I'm lilacsoul dependant!
Haven't tested but compiles. You need to loop through all inventory slots and regular inventory. Something like so? void main() { int iEvent = GetUserDefinedItemEventNumber(); if (iEvent != X2_ITEM_E… (View Post)Post edited by NeverwinterWights on1 -
Re: NWN Lexicon Additions
A few more: GetEffectTag GetItemPropertyTag TagEffect TagItemProperty GetHiddenWhenEquipped SetHiddenWhenEquipped SetTag GetEffectCasterLevel GetEffectDuration GetEffectDurationRemaining GetItemPrope… (View Post)2 -
Re: Either Somebody Doesn't Know Their...
The alligator eats the bigger number. Nom nom nom. :p (View Post)4