NeverwinterWights
NeverwinterWights
Reactions
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Re: Whirlwind
I believe the player has to have the feat in order for it to work. But you can temporarily add it as an item property and then remove it after you're done. void RemoveTempWhirlwind(object oItem) { it… (View Post)1 -
Re: New Renderer
Forgive me if I'm a bit skeptical. Beamdog: Hey guys we're working on a new renderer. Stay tuned... (insert spongebob 1 1/2 years later intermission) Beamdog: Sorry guys we're not doing the renderer … (View Post)3 -
Re: why is pvp not popular on nwn ee?
This is why I still prefer "Lite RP" servers that offer a bit of everything else including PVP. I can't stand pure RP servers. Usually get a bunch of "stuffy" people that harp on … (View Post)1 -
GetItemPropertyByTag(object oItem, string sTag);
Just a little something many of you probably already discovered but figured I'd share because I always wanted an easy way to remove item properties or effects. Now with being able to give tags to ite… (View Post)1 -
Re: Console Collector's Packs
Wait what?! Why is there not going to be a pc option? (View Post)1