Early Ultima games had a food counter: you bough units of rations and your party consumed them at a fixed rate. If you ran out, you started taking damage. It was a method of adding some strategy and … (View Post)
The "evil" path in Baldur's Gate is only hard because the game equates being evil with being a bully of low intelligence (chaotic stupid). If you play your character as a smart, self-intere… (View Post)
Instead of auto pausing at the end of round, try adding target unavailable and spell cast, in addition to the other settings you have. That way, the game will basically pause whenever you encounter a… (View Post)
The difference between 2E and 3E is the difference between renovating a hundred year old house and building a new, modern house with a nod to a classic architectural theme. 3E is different because it… (View Post)