Realistically, a party would rest and train for days, weeks or months between combats. By the end of BG1, your party racks up more kills and fights in more battles than any real world elite fighting … (View Post)
For clarity, I don't think that the original implementation is a good one. I think it constitutes fake difficulty in that it allows you to swap around equipment if you want to, but it is dependent on… (View Post)
It looks to me like monsters all get maximum hit point rolls, which means they have on average about twice as many hit points as they typically would in a PnP game. You also face far, far more combat… (View Post)
Dungeons & Dragons (especially the MoldvayCook basic/expert sets). All the basic rules, spells, monsters and items in a 64-page booklet, and another 64 pages of expert supplement. An easy game to… (View Post)