Proleric
Proleric
Reactions
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Re: Area transitions not (very) visible in game
It's more reliable to use a door. Paint a No Visible Door in a doorway (which can be temporary), then Adjust Location in the left-hand palette. (View Post)4 -
Re: Unseen Rooms!
IIRC visibility of the rooms themselves isn't limited by line of sight. Even if there is a closed door between rooms A and B, A can see into B if there is an open path, however convoluted, around the… (View Post)1 -
Re: I am having trouble applying an effect to a non NPC object
If that doesn't work, try it on a non-static invisible object at the same location. You might need to raise the object above the ground, to about chest height for an NPC. (View Post)1 -
Re: Need some help with compiling nw_c2_default7
Close the script editor. Open your script again and compile. This time it will work. What you're seeing is a long-standing bug in the script editor / compiler. Every now and then, out of the blue, wh… (View Post)1 -
Re: So, which modules can I play without CEP?
On the other hand, many excellent modules do use CEP. I would always advise players to use CEP because it opens up the game to its full potential, reflecting years of effort by fans to add great visu… (View Post)1