Tiggrr
Tiggrr
Reactions
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Re: +1 Weapons are Boring
Incase anybody got the wrong idea, I was in no way advocating an overall increase in the power of weapons - just trying to make them more interesting (and, as a sidebar, make the game less about min-… (View Post)5 -
+1 Weapons are Boring
It seems to me that magical weapons (and items in general) ought to feel like something special, and nothing kills that feeling more than magical weapons which are just identified as a longsword +1. … (View Post)19 -
Stuff to get rid of
(1) Gift items which will only be found with a walkthrough, like the ring of wizardry at the FAI or the anhkheg plate at Nashkel. If it's going to stay there, leave an in-game clue like a tavern rumo… (View Post)1 -
Re: Taerom Fuirium and Ankheg Shells
While we're talking anhkheg armour, why does anhkheg armour count as magical for the purposes of getting defensive bonuses for magic items like rings of protection? (View Post)2 -
Re: General Class rebalance thread (emphasis on repping the underrepped classes, esp. non-kits)
One reason that if the classes are properly balanced for the tabletop game then they'll be unbalanced in the computer game is that some abilities are too hard to include in the computer game - a thie… (View Post)1