kjeron
kjeron
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Re: Faiths and Powers: Gods of the Realms (Kitpack and divine caster/spell tweaks)
@subtledoctor My best guess would be another mod is adding a spell: "CLERIC_PRAYER_SOMETHING" Which is giving a false positive for detecting "CLERIC_PRAYER". You can make the chec… (View Post)1 -
Re: General mod Questions thread
No clue. The game does clear the flag when resting though, if it has been manually set. So I would guess that this "disabled" is not related to opcode 145 in any way. While it blocks the sp… (View Post)1 -
Re: General mod Questions thread
@Luke93 The AddFamiliar() action temporarily sets all of a creatures non-EA values to 0 (GENERAL, CLASS, RACE, GENDER, ALIGNMENT, SPECIFICS). Anything that forces that character's action-bar to updat… (View Post)1 -
Re: Call Lightning not working in BGEE2 2.5.16.6
The spell has several oddities that may or may not be bugs depending on the game:* It does not move with the party, it remains where it was cast. (hardcoded) * (BG) It triggers once per 4 levels, up … (View Post)4 -
Re: General mod Questions thread
@Luke93 The filename of the resulting *.dlg file is defined by this statement within the *.d file: BEGIN ~filename~ (View Post)1
