kjeron
kjeron
Reactions
-
Re: General mod Questions thread
Without that flag, the animation lasts one round, while the effects hit twice, once instantly, and again half a round later. With that flag, the effects hit only once, instantly, while the animation … (View Post)1 -
Re: Potion of power bugged?
No, the HP loss is processing incorrectly. The 120 is from the 120% adjustment it grants to maximum HP, which when reducing current HP is being read as a flat value, instead of a percentage as it sho… (View Post)2 -
Re: Oil of Speed vs. Haste vs. Improved Haste
To keep it simple: Oil of Speed = Normal Haste without the delayed fatigue penalty Normal Haste = ROUNDDOWN(APR + 1) Improved Haste = APR * 2 Any other changes do to haste are the same (initiative, m… (View Post)2 -
Re: [Kit Pack] I Hate Undead v3.7 [IWD, BG(2)EE and EET]
@Raduziel The leading op321 of "Death Trick" has an empty resource field, which results in all engine-applied effects being removed, such as proficiency, local variables, etc... The "L… (View Post)2 -
Re: [MOD] EEex (v0.10.2-alpha)
@Grammarsalad What about just altering op252 so it's parameters can be used to specify which stat it checks, and whether or not to apply the "Set Trap" restrictions (hostile in sight, trap … (View Post)1