swit
swit
Reactions
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Re: General mod Questions thread
huh, this sounds like an engine bug and not a small one. There are 50+ hits in vanilla BG2:EE scripts for AttackedBy(NearestEnemyOf(Myself),DEFAULT) alone, and all those blocks seems to be completly … (View Post)1 -
Re: Ask Beamdog
Question for Beamdog: dehardcoding remaining GUI stuff, so we can fix bugs like this or implement features without need for engine level changes. Yay or nay? There are even straight up Lua code funct… (View Post)7 -
Re: BG:EE, SoD 2.5 patches, Infinity Engine fixes and features, + the additional 2.5 IWD:EE patch
or install this mod: https://github.com/Argent77/A7-HiddenGameplayOptions (View Post)4 -
[Request] Beamdog's BAM anim 3D->2D tool
If I remember correctly during one of recent live streams (or maybe it was AMA?) one of the Beamdog devs mentioned that the only new internal tool developed for SoD was a program (macro?) that is abl… (View Post)4 -
[MOD] Isandir's Portrait Pack
Isandir's Portrait Pack Category: BG:EE Mods Download: http://www.shsforums.net/files/file/1091-isandirs-portrait-pack/ Summary: Portrait collection (all made by @Isandir) seamlessly integrated into … (View Post)6