Grond0
Grond0
Reactions
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Re: Why are Wizard Slayers considerec so bad?
There were no changes in who it could affect or the extent of that effect from vanilla BG2 (though the character description in that wrongly said that the % failure was 15%, not 25% per blow). There … (View Post)2 -
Re: Why are Wizard Slayers considerec so bad?
@Neverused if WS applies miscast magic to divine casters in your installation, that must be the result of your mods - in the unmodded game it only applies to arcane. Edit: thinking about it, the conf… (View Post)Post edited by Grond0 on4 -
Re: The Adventurer's Lounge: Guidance and Support for No Reload Challengers- Newbie or Veteran
Does Gaal not appear anyway - in which case you could pickpocket the key or kill him (though I think the latter might result in an early encounter with the Unseeing Eye)? There are also potential way… (View Post)1 -
Re: Why are Wizard Slayers considerec so bad?
I don't think so. It only affects casts of arcane spells, not divine spells or special abilities - if any opponent has unlimited uses of something, then I think those will be from a special ability. … (View Post)4 -
Re: Magic Missile vs. Melf's Acid Arrow
For most purposes I prefer Magic Missile as it's pretty rare that an opponent will last long enough for the higher potential damage of MAA to actually take effect. There's also the issue that I find … (View Post)5
