I had a portrait reset problem earlier, but found that changing the name of the files to all lower case except the final L, M or S worked for me. I only use the portraits folder for my custom portraits and haven't had a prob since... Might work. I might add that this wasn't in Black Pits but the game itself.
Hi @Eadwyn_G8keeper, not sure if you are aware, but the original game was full of bugs. If you haven't already done so, I recommend getting hold of two mods which will enhance your game play..
The first is Temple + which is located here with the forum located here, and the second is 'The Circle of Eight Mod Pack' located here. Install the Circle of Eight Mod first then Temple + (which is still being developed with adding new classes, support for DirectX11 etc...).
One party that I enjoyed: Elf Rogue 5/Wizard 15 (Longsword/Long Bow - Party Leader, sniper, rogue duties) Human Fighter 20 (Glaive - Tank - suprisingly good fun!) Dwarven Cleric (Moradin) 18/Paladin 2 (Dwarven Axe and Warhammer - Healer, Second Tank, Buffer, Crafter - Good/Earth) Elf Druid 17/Monk 3 (Spear/Long Spear, Animal Companion - some healing duties, Summoner, Crafter) Half Elf Bard 17/Mage 1/Cleric 1/Rogue 1 (XBow, Rapier - Support & Crowd Control) Dwarven Rogue 16/Fighter 4 (Bastard Sword/Dagger/Xbow - Opportunist, Trap specialist and Pickpocket extrordinaire)
I can't answer for your specific device, but I have had the BGEE series running on a Windows tablet of lessor specs (HP Omni 10 with 2GB RAM and Intel Graphics). I would suggest that you will be able to run it on the Dell. There are other comments within the forum where the games are being run on Windows Tablets as well.
If you do run into an immediate prob, then post the problem and we will help out. It is likely to be a graphics problem where installing DirectX 9.0c and running the game using DirectX instead of OpenGL generally fixes it. This can be done by opening 'baldur.lua' and changing the line below from a 0 to a 1.