NeverwinterWights
NeverwinterWights
Reactions
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Re: PW Anti-Exploit Checks
@niv I'm thinking maybe there is a semantic problem with this subject. I believe most of the recent posts on this topic are relating specifically to common PW player 'exploits'. Things players can do… (View Post)Post edited by NeverwinterWights on1 -
Re: How can a script tell if it is running under NWN:EE?
Only thing I can think of to do would be to try something in scripting that only EE can do but 1.69 can't. Off the top of my head for example, the max item charges on an item in 1.69 is 50 but in EE … (View Post)3 -
Re: NWN Lexicon Additions
A few more: GetEffectTag GetItemPropertyTag TagEffect TagItemProperty GetHiddenWhenEquipped SetHiddenWhenEquipped SetTag GetEffectCasterLevel GetEffectDuration GetEffectDurationRemaining GetItemPrope… (View Post)2 -
Re: Are the dice rolls rigged?
This topic came up quite a bit on the old forums. Some people who wanted supreme random superness said there were issues with the seed but most agreed that Random() in NWN is random enough. Sometimes… (View Post)3 -
List of totally legit suggestions for NWN:EE
I know there are already quite a bit of interesting suggestions out there but to really make NWN "enhanced" I believe there are a few features lacking that need to be added: ~When 2 players… (View Post)5