NeverwinterWights
NeverwinterWights
Reactions
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Re: Have you seen this - Darkness Over Daggerford EE?
If this is an official DLC shouldn't the new assets be automatically added to the base game? Like the other official DLCs did? I'd like to build with them without adding them as .haks (if it's even p… (View Post)2 -
Re: Suggestions Thread: Art Assets (models, textures, images, sounds)
VFX suggestion: We already have a VFX_BEAM_CHAIN. Could we one day get a VFX_BEAM_ROPE? There are so many instances while building that I wished there were a rope beam. (View Post)5 -
Re: monk build and prestige classes *possible spoilers maybe*
Personally I prefer the extra sneak damage from more rogue levels and being able to spam hide in plain sight with shadow dancer, to that of an extra attack. But that's just me. I feel like on average… (View Post)1 -
Re: Fun with SetObjectVisualTransform function
Slapped this one together. This is an example of where it gets tricky (for me anyway) because I'm not so good with the maths. You have to rotate AND translate either x or y AND translate z to make it… (View Post)6 -
Re: Fun with SetObjectVisualTransform function
I haven't messed with scale yet but have been messing around with "translate". Made some secret door type stuff: https://www.youtube.com/watch?v=iU8QXwMLWN0 https://www.youtube.com/watch?v=… (View Post)7