Proleric
Proleric
Reactions
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Re: My mod is being crippled by AI Update Time Overflow bugs.
If the NPC is following your script, the error almost certainly lies there. Conversation clears all actions, so your finding suggests that the NPC is stuck for some reason, but continues to receive n… (View Post)1 -
Re: Easy guide to making custom henchmen?
Well, to do something that meets your exact requirements, you'll need to customise the basic approach. Bespoke modding requires some basic scripting skills and an understanding of how 2da files work,… (View Post)2 -
Re: Hello Everyone from the HeavensGate Series Module Builder!
I'm building in EE now, mainly because of the new script functions and related features. To summarise just a few of the most useful,* Conversation parameters (simplify scripting) * Placeable / creatu… (View Post)3 -
Re: 8193.26 just crashes to desktop
Thanks - problem solved by making the entire Beamdog Library an Avast exception. It would be nice to know when this is fixed... or else which file is causing this... as leaving a window wide open doe… (View Post)1 -
Re: Appearance 2DA
Assuming you're using the latest EE as a base, OS creatures should appear as normal. The most likely issue is that, in editing the 2da, you've accidentally corrupted it, perhaps by adding or deleting… (View Post)1