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My mod is being crippled by AI Update Time Overflow bugs.
I'm having a huge problem with the latest version of my mod. I'm getting constant reports of AI Update Time Overflow errors and massive framedrops to outright freezes whenever they pop up. This seems to affect all creatures in the game including the PC and even occasionally a VFX placeable.
This mod features a lot of large-scale battles and naturally I'd expect some hiccups when 30+ creatures are fighting onscreen, but these overflows still pop up from time to time just walking around a small area. I've checked the debug menu to confirm there are no extra creatures left in other areas and I have no idea what script I could mess up to cause even the PC to have these overflows when navigating around an object.
Here's a shot of what I'm seeing most of the time. I thought the ResMan screen could provide some hints as to what's going on, but no dice. Notice the errors continue to flow in even after the game is paused.
Does anybody have any ideas how I can narrow down what's causing this? I'm really trying to avoid having to rollback to last year's version.