prophet1
prophet1
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Re: Modifying BGEE.SQL with WeiDu
Edited the post above to replace the original suggestion with REPLACE_TEXTUALLY with a simple APPEND - looks like there is no limit on how many times the same INSERT can used in the sql file, which m… (View Post)1 -
Re: #6941BG [CORE] - Luck Removes Weapon Proficiencies - Permanently
Workaround was posted here: http://forum.baldursgate.com/discussion/23259/6941-casting-luck-spwi209-spl-should-not-remove-the-target-s-weapon-proficiencies. (View Post)1 -
Re: Item art creation questions
What Mordeus said. I can add that on the technical side, I currently follow this procedure when creating an inventory icon: 1) Make a larger version of the icon (64 x 64 or less) in Photoshop, as fol… (View Post)4 -
Re: BGEE - Weapon creation help/understanding
Are you trying to make the explosion not affect friendly characters? I think you'll need to use EFF files for that. Replace the 2 Damage effects in the item's ranged ability with 2 Use EFF File [177]… (View Post)1 -
Re: [not an issue] Ranger/Paladin casting levels, bug?
Not a bug, it worked the same way in vanilla BG2, and also in AD&D 2e (the underlying P&P ruleset of the game). Rangers cast at a spell level 7 levels below their current level, while paladin… (View Post)2